MuleSoft Mulesoft-CD : MuleSoft Certified Developer -Level 1 (MCD-Level1) Exam Dumps

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Exam Number : Mulesoft-CD
Exam Name : MuleSoft Certified Developer -Level 1 (MCD-Level1)
Vendor Name : MuleSoft
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Mulesoft-CD Exam Format | Mulesoft-CD Course Contents | Mulesoft-CD Course Outline | Mulesoft-CD Exam Syllabus | Mulesoft-CD Exam Objectives


Format: Multiple-choice, closed book, proctored online or in a testing center

Length: 60 questions

Duration: 120 minutes (2 hours)

Pass score: 70%

Language: English

The exam can be taken a maximum of 5 times, with a 24 hour wait between each attempt.



Description

MuleSoft Certified Developer - Level 1 (Mule 4)A MuleSoft Certified Developer – Level 1 should be able to successfully work on basic Mule 4 projects with guidance and supervision. The MCD – Level 1 (Mule 4) exam validates that a developer has the required knowledge and skills to design, build, test and debug, deploy, and manage basic APIs and integrations: moving from Anypoint Platform to Anypoint Studio and back. S/he should be able to:

- Use MuleSoft-hosted Anypoint Platform to take a basic API through all the steps of its lifecycle: design, build, deploy, manage, and govern.

- Use Anypoint Studio to build, test, and debug basic integrations and API implementations.

- Connect to a range of resources including databases, files, web services, SaaS applications, and JMS queues.

- Perform basic data transformations using DataWeave 2.

- Control event flow and handle errors.

- Process batch records.



Explain MuleSofts proposal for closing the IT delivery gap

Describe the role and characteristics of the “modern API”

Describe the purpose and roles of a C4E

Define and describe the benefits of API-led connectivity and application networks

Define and correctly use the terms API, API implementation, API interface, API consumer, and API invocation

Describe the basics of the HTTP protocol and characteristics of requests and responses

Describe the capabilities and high-level components of Anypoint Platform for the API lifecycle

DEV:FUN4 Module 1

DEV:FUN4 Module 2

Designing and Consuming APIs

Describe the lifecycle of the “modern API”

Use RAML to define API resources, nested resources, and methods

Identify when and how to define query parameters vs URI parameters

Use RAML to define API parameters, requests, and responses

Use RAML to define reusable data types and format independent examples

Read a RAML spec and formulate RESTful requests with query parameters and/or headers as appropriate

DEV:FUN4 Module 3

DEV:DIY4 Practice 3-1 and 4-1

Accessing and Modifying Mule Events

Describe the Mule event data structure

Use transformers to set event payloads, attributes, and variables

Write DataWeave expressions to access and modify event payloads, attributes, and variables

Enrich Mule events using target parameters

DEV:FUN4 Module 6

DEV:DIY4 Practice 6-1, 7-1, and 7-2

Enriching Data with Target Parameters

Structuring Mule Applications

Parameterize an application using property placeholders

Define and reuse global configurations in an application

Break an application into multiple flows using private flows, subflows, and the Flow Reference component

Specify what data (payload, attributes, variables) is persisted between flows when a Flow Reference is used

Specify what data (payload, attributes, variables) is persisted between flows when a Mule event crosses a connection boundary

Specify what data (payload, attributes, variables) exists in a flow before and after a call in the middle of a flow to an external resource

DEV:FUN4 Module 7

DEV:DIY4 Practice 7-1 and 7-2

Building API Implementation Interfaces

Manually create a RESTful interface for a Mule application

Generate a REST Connector from a RAML specification

Describe the features and benefits of APIkit

Use APIkit to create implementation flows from a RAML file

Describe how requests are routed through flows generated by APIkit

DEV:FUN4 Module 4

DEV:FUN4 Module 8

DEV:DIY4 Practice 4-1

Routing Events

Use the Choice router to route events based on conditional logic

Use the Scatter-Gather router to multicast events

Validate data using the Validation module

DEV:FUN4 Module 9

DEV:DIY4 Practice 9-1

Handling Errors

Describe the default error handling in a Mule application

Define a custom global default error handler for an application and identify in what situations it will be used

Compare and contrast how the On Error Continue and On Error Propagate scopes work

Create one or more error handlers for a flow

Use the Try scope to specify error handlers for one or more event processors

Describe the data structure of the Mule Error object

Map errors to custom application errors

DEV:FUN4 Module 10

DEV:DIY4 Practice 10-1

Transforming Data with DataWeave

Write DataWeave scripts to convert JSON, XML, and Java data structures to different data structures and data types

Use DataWeave functions

Define and use DataWeave variables, functions, and modules

Define and use custom data types

Apply correct DataWeave syntax to coerce data types

Apply correct DataWeave syntax to format strings, numbers, and dates

Call Mule flows from a DataWeave script

DEV:FUN4 Module 11

DEV:DIY4 Practice 11-1

Using Connectors

Retrieve data from a Database using the Database connector

Create parameterized SQL queries for the Database connector

Retrieve data from a REST service using HTTP Request or a REST Connector

Use a Web Service Consumer connector to consume SOAP web services

Use the Transform Message component to pass arguments to a SOAP web service

List, read, and write local files using the File connector

List, read, and write remote files using the FTP connector

Use the JMS connector to publish and listen for JMS messages

DEV:FUN4 Module 4

DEV:FUN4 Module 8

DEV:FUN4 Module 12

DEV:DIY4 Practice 4-1, 8-1, 12-1, and 12-2

Processing Records

List and compare and contrast the methods for processing individual records in a collection

Explain how Mule events are processed by the For Each scope

Use the For Each scope to process records

Explain how Mule events are processed by the Batch Job scope

Use a Batch Job with Batch Steps and a Batch Aggregator to process records

Use the Scheduler component to trigger a flow

Use connector listeners to trigger flows

Describe the features, benefits, and process to use watermarking

Describe the features, benefits, and process to use automatic watermarking vs. manual watermarking

Use connectors with automatic watermarking capabilities

Persist data between flow executions using the Object Store

DEV:FUN4 Module 12

DEV:FUN4 Module 13

DEV:DIY4 Practice 13-1

Debugging and Troubleshooting Mule Applications

Use breakpoints to inspect a Mule event during runtime

Install missing Maven dependencies

Read and decipher Mule log error messages

DEV:FUN4 Module 6

DEV:FUN4 all WTs

DEV:DIY4 Practice 6-1 and Walkthrough

DEV:DIY4 all exercises

Deploying and Managing APIs and Integrations

Package Mule applications for deployment

Deploy applications to CloudHub

Use CloudHub properties to ensure deployment success

Create and deploy API proxies

Connect an API implementation to API Manager using autodiscovery

Use policies, including client ID enforcement, to secure an API

Create SLA tiers and apply SLA based policies

DEV:FUN4 Module 5

DEV:DIY4 Practice 5-1 and 5-2

Configuring API Autodiscovery in a Mule 4 Application



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MuleSoft 1 guide

 

Assassin’s Creed Odyssey Chapter 1 Walkthrough

The first chapter in Assassin’s Creed: Odyssey essentially focuses on the Eagle Bearer running errands and you getting used to the game’s many systems and mechanics. The chapter opens with the Battle of 300 and ends with the Eagle Bearer acquiring their ship.

Our Assassin’s Creed Odyssey Chapter 1 Walkthrough Guide will help you complete all the main missions associated with the game’s first chapter. We have detailed a complete walkthrough of everything you need to do, important choices, enemy encounters, and more.

While you’ll have plenty of side content to explore during the first chapter, the guide below describes the best quest order to complete this section of the game.

Prologue

The Prologue depicts the battle of Thermopylae as King Leonidas of Sparta goes into battle with the Achaemenid Persian Empire. This section is all about getting used to the game’s combat. Make use of the on-screen prompts to finish the battle.

Once you do, you’ll thrown into the modern-day story where you meet Layla Hassan. Here you can select the game’s difficulty and your desired Eagle Bearer (Alexios or Kassandra) to begin your Odyssey.

So it Begins

The game begins with Ikaros (your eagle) hovering over the lands of Greece. After this brief cutscene, you will be given control of your chosen Eagle Bearer; Alexios or Kassandra

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Your character will be prompted to fight two thugs who were sent by Cyclops. Following their defeat, another cutscene will come up and in this cutscene, a girl named Phoibe will come to you to tell you that Markos is looking for you in his vineyard.

In the official novelization of the game it was revealed that Kassandra is the canon Eagle Bearer, while Alexios is the canon Deimos

Your character will indicate that Markos has to repay his debt to you. After this brief cutscene, you will approach the thugs you defeated before with two options:

  • Get Out of Here
  • You Are Dead
  • You can choose either of the options but beware that all choices in the golden text in the game have in-game consequences. And sometimes they are permanent.

    Afterward, your character will want to get dressed up. Climb up the building and loot the crate in the shades. You will receive some pieces of equipment.

    Once equipped, drop down the building, towards the bridge. Dash forward and follow this road. Take the first left you can see and follow this road towards Zeus’ statue.

    Beware though, if you had chosen to spare the thugs, you would be fighting some more thugs on the road here. You can either slip past them through the bushes or stay and fight.

    Whatever you choose, when you are in the clear, the game will prompt you to use Ikaros to locate your target. Follow the road and the tag you set to reach your destination.

    When you meet Markus, he’ll be arguing with a farmer. The argument in question is about winemaking. You will be left with two choices:

  • You Do Not Know How to Make Wine
  • You Are Going to Fail
  • Both options seem familiar so it is safe to choose any of them. Markos will then redirect you to collect your money from a merchant named Duris in Sami. You can find Duris ‘In a shop in Sami overlooking the docks.

    The game will then prompt you to choose your horse. There are three options available. The three horses are different only in their appearance, so do not fret over what Markos might be saying about these horses.

    Choose any of the three and you will be given a new quest called Debt Collector.

    Debt Collector

    While you were busy choosing a horse, Phoibe, the little girl, was taken away to a Bandit Camp on Ktimene beach by Cyclops’ men.

    Mount your horse and follow the objective marker to the location. You can either hide in the bushes and assassinate the different enemies here or fight them head-on. The first enemy will be right in front of you.

    If you are going for stealth gameplay, after defeating the first bandit, follow the bushes towards the left, and towards the tree in the middle of the bushes.

    You will be given the option to ‘whistle’. Whistling lures the enemy to your location. Use this to your benefit and while hiding in the bushes, lure him close to you and then kill him

    The third enemy is near the building, facing the other way sometimes. You can either sneak up on him or wait in the bushes and lure him using whistles.

    The fourth bandit is straight ahead if you follow the road. She is sitting on a seat allowing you to assassinate her fairly easily.

    After killing all the bandits, you can enter the hut to free Phoibe. After freeing her, you will enter a dramatic cutscene where you remember your past – with your pappy, mammy, and your younger sibling.

    When you return to the present, Phoibe will tell you that the Cyclops has put a bounty on your head and that Talos the Stone-Fist (a mercenary) is after you. Beware though, Talos is a level 5 mercenary and it will be a very tough battle.

    From Kitmene Beach, head back toward the vineyard while following the objective marker. You will enter a city by the river shore. You can find Duris in his shop. Interact with him to trigger another cutscene. You will be given two options:

  • Then You Should Not Have Borrowed the Money
  • You Are Right. Double Is Too Much
  • Choosing either of the options will not have any dire consequences. You will be hinted that apparently, Markos borrowed money from the Cyclops There are three options here:

  • I Will Not Leave Without the Drachmae
  • Which Will Involve Either Breaking His Merchandise to Get Him to Pay Up, or Kill Him
  • I Will Leave You Alone for Now
  • Make your way back to the entrance you came from. Follow the statue of Zeus, into Markos’ vineyard. A brute is warning Markos here to cough up the money or be killed. Markos will face you afterward and you will be given three options:

  • It Is Impossible
  • We Can Try
  • We Will Get the Drachmae
  • Choose any of the three options. You will be shortly given a glimpse of a younger version of yourself, sailing on unknown waters and getting washed up ashore where Markos picks you up and takes you in.

    Switching back to the present and after a short cutscene with Drucilla, you will have to follow Drucilla back to her workshop where she will fix your Bow for you. The quest will end once you shoot some dummies here.

    An Eye for an Eye

    To begin the next quest, talk to Markos. He will reveal that you need to steal the Cyclops’ most beloved possession: his obsidian eye. It will also be revealed that you have to do this quest without being seen.

    You can find ‘The Obsidian Eye’ in Cyclops’ house, in the Cyclops Lair, which is west of the Cursed Valley of Pali.

    Get on your horse and follow the objective marker down the mountain. You can use Ikaros to find the eye in the lair. There are several enemies here and a Bandit leader. Remember, you need to stay hidden here.

    You can drop from the cliff here, and to the right of you will be an enemy. You can sneak up on him and kill him without alerting others. Hide his body in the grass and press forward.

    Go north of there, enter the house in front of you and you will find a chest containing some Drachmae and a Sledgehammer. There will also be an enemy here.

    You can either sneak up on him or use the whisper skill to attract him to yourself, while you are hiding and then kill him.

    Once again, hide his body. Now hide in the bushes and kill the enemies one by one, while proceeding towards the location of the Obsidian Eye. The eye will be in one of the houses on the table. Take his eye and return to Markos.

    After a brief conversation with Markos, he will ask us to dispose of Cyclops’ fancy friends and loot their treasures.

    Fancy Guests

    Follow the objective marker with your horse. Follow the path until you reach a building that seems abandoned. Your objective when you reach here will be to kill everyone. Leave no witnesses.

    After killing everyone, a small cutscene will trigger where you will meet Elpenor. He is looking for his prized possession; ‘Penelope’s woven shroud’ which was brought to the island of Ithaka. He needs you to get the shroud back.

    You can gather information for the shroud by asking Elpenor. He will direct you to ‘the home of Odysseus’.

    Penelope’s Shroud

    At the start of the mission, after the cutscene, you should be on a beach looking directly at the island of Ithaka. There is a small boat that can be taken to the island but you can also swim through the waters.

    Make use of Ikaros to mark the location of the shroud. When you reach the island of Ithaka, you will have to climb up to a fort that is heavily fortified. The enemies there are at least level 4 so make sure you are too.

    You can either kill all the enemies here or play it quiet. There are a ton of enemies but killing everyone will give you a huge boost in XP. Choose wisely.

    The captain here is level 5. You need to kill him to acquire the shroud. Kill him in whatever fashion you choose and loot his body for the shroud.

    Afterward, go back to Elpenor. He will be in the Temple of Zeus. You can find him using the map or by following the objective marker. Upon meeting him, he will say that he does not want the shroud anymore.

    However, he will still pay you for your efforts. Elpenor will then order you to kill a general named “The Wolf”.

    You can equip the new head item Shroud of Penelope. It gives extra assassin damage and a critical (CRIT) chance.

    The Big Break

    Before you can begin your quest to take down the Wolf, you must first defeat the Cyclops, for which you need a strong ship. Go to the docks and speak with the man named Telemenes: he’ll be near an under-construction ship. Telemenes will give you a task to do if you want to take the ship.

    He will hint that Cyclops is back in town and his ship is docked in Kleptous Bay. Follow the marker to the location; it is about 780m from where you are when you speak to Telemenes.

    When you reach the location, Cyclops is seen torturing Barnabas (a character that later on becomes the second in command for your ship) The Eagle Bearer will soon enter the screen and feed the Cyclops’ eye to a goat.

    After this mission is over you can get the Obsidian eye back and sell it for a profit by killing random goats on the island of Kephallonia

    This infuriates the Cyclops and starts a battle with him and his henchmen. Cyclops relies mainly on heavy attacks so dodge and hit him as fast as possible. Kill his men first to make the fight a little easier on yourself.

    Once you clear out all enemies, free Barnabas and escort him to a cliff. He will then reveal his identity and offer his and his crew’s services for your ship. After this cutscene, head to Sami Harbor and talk to Telemenes once again.

    Soon after, Markos enters the scene and asks for a hug. You can give him either a handshake or a hug. Afterward, another cutscene will pop up, revealing more of your tragic past. Right after, you’ll be met with a title drop, indicating the conclusion of Chapter 1.


    MW3 Season 1 guide – complete challenges and earn rewards in the new season

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    So, you’ve decided to become a part of the chaotic and unpredictable battlefield of MW3 Season 1 – Welcome! Whether you’re playing the game after reading a review like ours, or even a comparison piece of MW2 vs MW3, it doesn’t matter. What matters is that you’re here and you want to get involved in the action and our MW3 Season 1 guide will get you off to a good start.

    If you’ve been playing Modern Warfare 3 for a while, then you may not need to go through our MW3 beginners guide. But we suggest giving it a skim as you might just find something incredibly helpful. With that said, let’s take you through what you need to know to get the most out of MW3 Season 1 before it ends. 

    A poster for MW3 Season 1 guide. Image taken by VideoGamer MW3 Season 1 guide 

    Casual players might already have an idea of how seasons work in Modern Warfare 3 but if you don’t, then understanding seasons is the first thing you should know. So basically seasons are like mini-campaigns within the larger MW3 experience. They introduce new content, challenges, and rewards, all wrapped around a central theme or storyline. 

    Season 1 for instance, is wrapped around the popular zombies mode which as we mentioned in our MW2 vs MW3 comparison piece, carries Modern Warfare 3 for the most part, so it’s no surprise the developers are leaning on that. There are lots of new features and wonder weapons in Season 1 that you can use to not only battle the undead but also take down the various sorts of monstrosities in Urzikstan. 

    Complete the challenges

    MW3 Season 1 comes packed with loads of challenges for players to compete and get amazing rewards. However, this won’t be easy, especially in zombies mode which now includes missions that’ll see you utilise the Aether Storm system. In fact, there’s so much new content in the new season that I personally think it has one of the largest (if not the largest) content releases of any previous Call of Duty game. 

    Get the ultimate MW3 Season 1 guide for Call of Duty Warzone. Image taken by VideoGamer

    There are eight different sets of weekly challenges planned throughout Season 1 and each one will be available in Multiplayer, Warzone and Zombies! If you complete any five of these challenges throughout Season 1, you’ll unlock an Aftermath part, a new weapon or an attachment. And if you manage to complete all eight weekly challenges and their rewards, you’ll be given an exclusive weapon camo. 

    Below are all the challenges you need to complete and the XP reward you’ll get after completing them: 

    Multiplayer Challenges Challenges XP Rewards Kill 40 operators with a recommended weapon. 2,500 XP Get 30 kills while aiming down sights (ADS) with the MCW. 5,000 XP Land 20 headshot kills with recommended marksman rifles or battle rifles. 5,000 XP Kill 20 enemies with sights equipped on a recommended battle rifle. 5,000 XP Kill 7 enemies while in midair with a recommended weapon. 7,500 XP Get 5 longshot kills with recommended marksman rifles. 7,500 XP Get 3 kills without dying 3 times with recommended marksman rifles. 10,000 XP Zombies Challenges Challenges XP Rewards Kill 750 enemies with a recommended weapon. 2,500 XP Get 300 kills while ADS with the MCW. 5,000 XP Drink 10 Perk-A-Cola cans. 5,000 XP Get 300 scoped kills with a recommended battle rifle. 5,000 XP Get 300 kills with a Pack-A-Punched recommended weapon. 7,500 XP Get 200 kills with a recommended marksman rifles. 7,500 XP Get 30 mercenary kills with a recommended marksman rifle. 10,000 XP Warzone Challenges Battle Royale Challenges XP Rewards Open 50 chests or containers that grant loot. 2,500 XP Get 10 operator kills in the north-west region of Urzikstan. 5,000 XP Get 10 operator kills in the southern region of Urzikstan (City, Suburbs, Manor) 5,000 XP Complete 15 contracts in Warzone. 5,000 XP Get 10 operator kills in the eastern region of Urzikstan (Military Base or Farms). 7,500 XP Get 10 operator kills in the central region of Urzikstan (Old Town, Low Town). 7,500 XP

    Completing these challenges is a fantastic way to get ahead in Season 1 but as aforesaid, it won’t be easy. You can choose to play zombies mode as you always have without attempting any of the challenges and still amass a decent amount of items (as long as you successfully exfil with them). Below are some basic tips to remember: 

    Squad Up

    Teamwork makes the dream work, especially in Season 1’s intense new zombies modes. So seek out teammates you can rely on, communicate effectively, and utilise each other’s strengths to conquer objectives. New monsters have been added to zombies mode and it’ll be almost impossible for one player to face them alone and make it out alive. They’re insanely difficult to kill and even with a squad, it’ll take a while. 

    Embrace the Battle Pass Call of Duty Black Cell now offers a comprehensive MW3 Season 1 guide to enhance your gaming experience. Image taken by VideoGamer

    Dive into the Battle Pass challenges and reap the rewards. New weapons, operators, and cosmetic items await, enhancing your gameplay experience. And if you’ve got some spare cash to spend on in-game items, we suggest getting the Season 1 BlackCell Battle Pass to get yourself up to a good start. 

    There’s a lot more on the way in MW3 Season 1 including a release date for Ranked Play. So, grab a weapon, squad up, and make good use of the early stages of Season 1 before Season 1 Reloaded gets underway with more challenges and content. 

    ✓ Isa’s remark

    Make the most of it

    Season 1 roars onto MW3 like a tactical hurricane! New maps ignite chaos, fresh weapons unleash fury, and the Battle Pass tempts with exclusive loot. Follow our above tips and squad up, master the objectives and dominate the battlefield. This season is a warzone you won’t want to miss. Are you ready, soldier?

    Modern Warfare 3 Season 1 FAQs

    What are the best ways to earn XP faster? 

    (Complete daily challenges, play longer matches, and perform well in objective-based modes)

    What are the best maps for beginners? 

    (Shipment, Scrapyard, and Nuketown are generally considered more forgiving)


    Steady Wings - Part 1 Walkthrough

    No result found, try new keyword!While you move her from one place to another, you'll need to be very careful and not raise her stress levels. In the top left corner of the screen, you can see a bar that will show you her stress ...
     




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